A shimmering circle surrounds Emperor, dealing damage to enemy units as they enter or leave a radius around him. Emperor can control the radius of this ability by typing anything between -200 and -600, or higher if he obtains bonus radius via items.
Also, enemies who hit Emperor with an ability are forced to throw a 50g coin in his direction, costing them gold. Whoever picks it up gets to keep the money.
The Emperor's cloak turns golden as he propels himself forward on a self-fulfilling victory march.
The Emperor charges in the target direction for a short distance. If he impacts an enemy unit, his motion will stop, and the enemy will take damage and be knocked in the same direction. This ability automatically picks up items during travel.
Make way! Touching the ground, crackling red energy flows from the Emperor's fingertips into the earth, blasting plebians aside.
Instantly damages enemy units along a thin line, and knocks them perpendicularly away from the line.
The Emperor insists that his enemies hold still; any who disobey shall be silenced!
Moves Emperor's taxing presence circle to the target point for 2 seconds. Enemies which leave the circle during this time take damage and are silenced.
Now you'll see things my way.
Creates an illusion of the target allied hero. While (and only while) this New Clothes illusion is visible to the enemy team, the original target becomes invisible.
If the original takes any action that would break invisibility, the New Clothes illusion will vanish. If cast while the target hero is visible to the enemy team, casting will fail.
The illusion deals full damage and inherits the items of the original, but has a fixed amount of life. When self-targeted, whichever of the Emperors is visible to the enemy team will be the focal point of his taxing presence.