Chimera


Nina; Chimera

Frontline, Melee

 

Unaware of her mutation, Nina continues to express her fascination and love for all living things – with plague and venom.

For territorial players who enjoy surprise initiation and ruling their domain.

 

 


 

Innate: Giga Drain

Nina's next attack within the next 8 seconds will deal 20%/30%/40%/50% bonus damage and has 100% life leech. If she doesn't need the heal, it will be contributed to further raising the bonus damage. Short-ish cooldown.

 

Toxic Twist:

Spins all units near the target unit around the target by 180 degrees, poisoning enemies. Deals knockback damage. Enemies are always twisted clockwise from the right of Chimera's facing direction on cast, and counterclockwise if to her left. The initial target is always unaffected.

 

Bloom:

Channel for a short time to grow a field of thorns, which damage and inflict a stacking slow on the first enemy that each thorn touches (clearing that thorn). The thorns last for 30 seconds. Thorns can be cleared using AoE abilities or by attacking them. Hero attacks against thorns will always be ranged.

 

Defile:

Deals damage around Nina and the closest tree to the centre of the target area. If the tree is alive, it dies and Nina gains a damage shield; if it is already dead, she teleports to its location.

 

Ultimate: Cage of Eden

Forms a cage around Nina which follows her movement. Any damage dealt by enemy units inside the cage to units outside the cage will be reduced to zero.

 


 

Notes: