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Lunar Matriarch

This version was saved 11 years, 6 months ago View current version     Page history
Saved by TheGamaniac
on September 14, 2012 at 8:48:39 pm
 

Lady Tyriphe; Lunar Matriarch

"Ty"

Backline, Ranged

 

Territorial and vigilant, Tyriphe is forever watching over her native lands and brethren.

For tactical players who know when and where their team will need them.

 

        --Agi: 15 +2.6

          Int:  18 +3.1

          Str:  12 +2.3

     Base Armor:           2

     Base Attack Time: 1.85

     Autoattack Type:   Physical

     Base Movespeed:  305+7.5 (312.5)

     Attack Range:        600

 

Innate: Lucent Beam

Restores mana to Tyriphe and her allies in the targeted area. Tyriphe can also teleport herself to a moonbeam after a a channeling delay. However, enemies can remove the moonbeam by walking into it themselves.

               Manacost:      50 / 75 / 100 / 125

               Cooldown:      40

               Targeting:       Ground

               Cast Range:    1000 / 4000 / 8000 / Global

               Duration:        20 / 25 / 30 / 35

               Radius:           125

               Recov/sec:      1.0 / 1.5 / 2.0 / 2.5% MaxMP

                    Teleport Manacost:     50 / 75 / 100 / 125

                    Teleport Channeling:   5

                    Teleport Notes:          Tyriphe will not teleport if she takes any damage during channeling.

 

Attract

Damages units along a line between two target points. Damage scales linearly with line length; 100% at a single focused point, 50% at maximum line-length.

               Manacost:       70 / 100 / 145 / 205

               Cooldown:      12

               Target:           Vector (Start and end points of line)

               Max Range:    1100

               Max Length:    800

               Line Width:      128

               Damage:         120+1.1*Int / 140+1.5*Int / 160+1.9*Int / 180+2.3*Int

               Damagetype:   Magical, Sharp (Half damage to creeps & towers)

               Impact Delay:   0.9

 

Elune's Arrows (Autocast)

Attacks will do increased damage, and place a stacking -Resistance aura on the target.

     Manacost:       9 / 13 / 17 / 21

     Damage:         10+0.09*Agi / 16+0.12*Agi / 22+0.15*Agi / 28+0.18*Agi

     Aura Debuff:    -1 / -2 / -3 / -4

     Aura Radius:    325

     Duration:         6

 

Tame Owl

          Summons a scouting owl which can roost on trees to provide farther vision.

               Manacost:       50

               Cooldown:       20

               Maximum #:    1 / 2 / 3 / 4

               Gold Bounty:    25

               Health:            50+2.0*Str

               Sight Radius:   600 (1000 when roosted)

               Movespeed:    275 / 300 / 325 / 350 +0.5*Agi

               Notes:             Owls can be dismissed at any time, and the tree they are roosting in will die when they do (including by dismissal).

 

Ultimate: Gemini Strike

Damages enemies in the targeted area if (and only if) there are exactly two targets.

     Manacost:       250

     Cooldown:      100

     Targeting:      Ground AoE

     Cast Range:    700

     Area Radius:   275

     Damage:        135+1.55*Int / 210+2.05*Int

     Damagetype:  Magical

 

Suggested Items:

Comet Gloves

Extractor Blade

Stormstrike

Lavabuster

Poltergeist

Naga Ring

 

Tips:

-Tyriphe is one of the most versatile heroes in the game. Between her heavy spell damage and great attack-based capabilities, build her items based on what your enemy's weak point is.

-Teleport to neutral creep camps often to check for enemy heroes killing the neutral creeps, this can score you multiple kills. Also porting behind enemy lines to their faction camps is a good way to earn money for you and your team.

-Keep your lucent beam up at all times! It benefits your spells and increases nearby allies' many regeneration. This can also be used on top of moon wells to increase their healing.

 

Suggested Counters:

-Stand on top of Lucent Beams if you see them appear to make them disappear and stop her possible teleporting.

-Never stand close to each other when facing her! Gemini Strike is one of the hardest hitting spells in the game. If she is doing well attack-wise, Magemails are a great counter.

-Check for Owls roosted in trees before creeping or proceeding. Also check your own faction camp often.

 

Difficulty:

2 - Easy

 

 

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